Puzzle-Adventure Game - Phototaxis

A 2D pixel-action puzzle game about a moth girl chasing the last fading light to uncover the truth of her world.

type
Post
status
Published
date
Nov 28, 2024
slug
phototaxis
summary
A 2D pixel-action puzzle game about a moth girl chasing the last fading light to uncover the truth of her world.
tags
Parkour Game
Mini Game
category
Games
icon
password

Overview

'Phototaxis' is a 2D-pixel story-driven parkour Unity game about a humanoid moth girl who travels all the way to avoid the darkness, find the light, and gradually unravel the secret story about herself and the world.
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Role: Gameplay/Level/System Designer, PM, Producer
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Timeline: Oct 2024-Nov 2024 (21-days GameJam)

Design Goal

  • Build a ruleset-driven puzzle action game with high readability and high depth.
  • Create a difficulty curve suitable for jam constraints but easy to scale.
  • Ensure fast iteration with a conflict-safe event/UI architecture.
  • Deliver an emotionally clean and atmospheric experience.

Challenge

  • Maintaining clarity in fast-moving platform environments.
  • Keeping iteration cycles under 20days during jam crunch.
  • Creating a stable event system to prevent UI and gameplay conflicts.
  • Designing clear rules without overwhelming players.

Progress

Solution

Images

Final Gameplay

Video preview

Outcome

  • Highest Rank 5% among all entries
  • Positive player reviews praising atmosphere & ruleset
  • Stable build delivered under jam constraints
  • Strengthened team pipeline, gameplay design and GDD practices

Tools

Unity 2D, C#, Git, Visual Studio
Phototaxis
luotianyi233Updated Dec 13, 2024
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